Entertainment on Saturday

This is my Opinion!!! A gamers blog

EQ2 (Producer’s Letter – 12.4.09) Let’s talk about this!


So here is the letter I want to talk about. I’ll let you read it first. I made the parts I will point out BOLD


Producer’s Letter – 12.4.09

“Hello Norrathians!

Lots going on in the EQII world!  We are just about to release our next update, Will of a Tyrant.  With this update you are going to see a few hundred lingering bugs fixed in EQII.  Some of these bugs date back to launch and are being knocked out before we gear up for the expansion.  In fact, we have taken to calling this update our “bug bash” as we pulled out our hammers and smashed them into oblivion.  As for content in this update, well it is a little lighter than recent updates, and there is a reason for that, well actually a couple of reasons.  The first is that it was a shorter cycle for us, with only about two months of time between this update and last.  The second is that we are starting to shift many of our resources over to expansion work as that gets closer to launching.  In addition, we have some as yet to be announced surprises coming.  They’re some rather large features, which we hope will excite many of you.  More on those in the months ahead.

One feature we have been receiving a lot of questions over, is the Item Ratings system.  I know that since it was announced, there has been a great deal of confusion over the system and what it is intended to accomplish.  After many internal discussions, and listening to feedback from you, we have decided not to move forward with this system.  We are exploring alternatives that would allow us to continue to grow items and allow your gear to advance in meaningful ways, without giving the impression that you are going backward.

Another long announced and long awaited feature has been the rework on the “fighter revamp”. This is another project that is going to fall by the wayside as we now focus on small changes, rather than sweeping revamps.  Fighters are going to see some love here in the near future, thanks to Xelgad, who is taking on some of the class balance responsibilities.  First and foremost, we have identified a problem with a couple of abilities for Crusaders; Holy Ground and Grave Sacrament.  Those abilities, rather than generating an amount of hate toward the hate list, were in fact moving the crusader up by ranks; thereby practically guaranteeing that crusaders would dominate agro.  We are modifying those abilities to generate raw hate, as well as a much more modest rank increase., so that they are still very viable for tanking, but not an automatic pass to the top of the hate list.  Additionally both abilities will have other bonuses added to them.  We want to make sure these are abilities that the Crusader classes will want to keep on their hotbars.

Other classes will be seeing improvements and tweaks as we take a hard look at how each class performs in solo, group and raid play.  Our goal is to make sure every class has a role and will be wanted in groups and raids, as well as being able to successfully solo, for those of you who play these Massive Multiplayer games all alone, like me.  =P

Shader 3.0 work is pretty much complete at this point, with all of the shaders being converted to the new system.  However we will not be releasing it with Will of a Tyrant.  We are not seeing the performance increases that we had hoped so we will continue to optimize and tweak until they provide not only a visual boost, but a performance boost as well.  We do not want to take a step backwards in performance just to make things look shiny.  Currently it looks as though this feature will land with the next game update, on expansion launch day.

I know you are all excited about the upcoming expansion, or at least I hope you are.  We are very excited as a lot of hard work has gone into making Sentinel’s Fate.  We still have a lot to do but the time for release is getting close!  So close, in fact, that you can now sign up for beta which should begin admitting folks in under two weeks. You can sign up on the EQII players site, so if you are interested in joining in, make sure you sign up soon.

So again, lots going on,

See you soon in Norrath!

Alan Crosby
Sr. Producer – EQII”


First off I am not back in EQ2, I was thinking of playing a little of it, Just so that I can keep on top of what is going into the game. With Alan Crosby as the Sr. Producer I am holding out hope for this once great game. So with every thing I am about to say, I am going to start watching him and this game(EQ2) very close after this next expansion. I will give him some lead way till then. As from what I have read, and heard from a lot of people, That most of what is wrong with this game came from the last Sr. Producer (Bruce Ferguson). So after this next expansion, It will be all on Alan Crosby.

*note: I will say this, The first thing he needs to do is change the updates back to every month. Every 3 months is way to long.

Let’s start taking this thing apart.

The first thing I heard about this game update was that it was not going to get any new content to it. from what my Brother has told me, The forums have taken care of that, And there will be some content added to it. But let’s look at what Alan has to say about it.

“With this update you are going to see a few hundred lingering bugs fixed in EQII.  Some of these bugs date back to launch” andAs for content in this update, well it is a little lighter than recent updates”

Bug fix? I do think they need to fix few hundred bugs, But that’s why EQ2 have bug fix/hot fix or what ever they want to call it. Game Updates, From the way EQ2 has showed us from the past is all about the Content. Not about doing bug fixes. Yes fix the dang bugs, but do it 5 days a week like you use to. Leave the Game Updates to content.

This is/was going to be for the top end of the game, Raider. “Item Ratings system” But it’s a no go now, So lets leave it be.

“fighter revamp” . This is another project that is going to fall by the waysideThat’s great, As what little we ever saw, looked like it was going to be bad, But then they go on and say this.we have identified a problem with a couple of abilities for Crusaders” That would be Paladin and the Shadow Knight.thereby practically guaranteeing that crusaders would dominate agroWhat the hell, You are going to help the Uber class (Shadow Knight) in EQ2 be better? I had to read it a 2nd time, Just to make sure I read it right. This will be one more reason for me NOT to go back to EQ2. Who want’s to play a game that only helps one class over and over. EQ2 YOU need to get your head out of your ass and start looking at what you are doing. I’m not even playing the damn game, and they still can piss me off.

Alan goes on to say that they are looking at every thing from solo to raiding and going to fix all the classes. That get’s a big HA,HA from me.

So the “Shader 3.0want go in any time soon. I think this is one thing they are doing right. I like that they do not plan to add this to it is ready. “we will continue to optimize and tweak until they provide not only a visual boost, but a performance boost as well

And if you wish, You can now sign up for beta for EverQuest II expansion: Sentinel’s Fate.

OK that’s about it for now.

Alik Steel

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December 7, 2009 - Posted by | EverQuest II | , , , ,

4 Comments »

  1. I think you need to read the bit about the Crusaders a third time. It’s saying that IF they had gone ahead with the fighter revamp THEN Crusaders would have dominated agro. They are NOT going ahead with the fighter revamp, so that WON’T now happen. Ithink that’s the opposite of what was getting you mad 😉

    All in all, most of this sounds good to me. The Item Ratings system was a terrible idea, the Fighter Revamp was just a complete mess, performance is MUCH more important than shiny. EQ2 has a horrible history of throwing out huge sweeping changes that have barely been thought through, so it’s very nice to see them NOT doing stuff.

    For my money they could leave the whole game alone and just work on expansions. I could easily live without these uneccessary revamps and “improvements”.

    Comment by Bhagpuss | December 8, 2009 | Reply

    • I blame SOE for my misunderstanding of what was said. I see it now, and you are right, I do remember flying off the handle as soon as I read that part I marked in bold. In this case I am very happy with it, Damn it 😉

      Comment by Alik Steel | December 8, 2009 | Reply

  2. Those abilities, rather than generating an amount of hate toward the hate list, were in fact moving the crusader up by ranks; thereby practically guaranteeing that crusaders would dominate agro.

    If you parse the sentence then you won’t understand it.
    They are saying that in its CURRENT form they are guarunteed aggro.

    Comment by Brandon | January 21, 2010 | Reply

    • Yea, Bhagpuss busted me on that as well. I was all ready knowing that they was going the wrong way with it, I did not read it right the first, second, or third time. I am very happy that they are going the right way now.

      Comment by Alik Steel | January 23, 2010 | Reply


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