Entertainment on Saturday

My take on ???? and maybe a few other things…

Group Crafting

In EQ2 you can do group crafting, But there is only a few quest for this, and they made it where you have to be a level 80 crafter.

I’m not sure if there is any othere MMO’s that lets groups of people to craft together, But if any of them do I would have to think that SWG would have to be one that does group crafting.

The group crafting in EQ2 is just a zone you go into with your group of level 80 crafters that has every thing you need to craft with. It gives every one a list of things that has to be made and that is all there is to it.

What I would love to see is real group crafting, Where you all craft on the same recipe at the same time. Every one in the group would have to be on the same work table and the group would see the same crafting window. Just as you would if you was out hunting mob’s as a group and all seeing what is happening to the mob.  In the crafting window you would see the progress of the recipe. As the problems show up every one would see them, But only the crafter that has the skill for that problem could use his/her skill to fix it. Just like in adventuring if your healer does not heal, You can wipe the group. In crafting it’s not death you are trying to avoid, It failing to create the recipe.  I really thought it was going to take a lot more to explain the group crafting idea, But it seems that I was able to sum it up way faster than I thought.

Just a few little things that I would like to add to this group crafting idea is that it should be able to be done at a lot lower crafting level, Say level 20 for EQ2. Also you could make it where when the group makes stuff it could pop up in a loot window, This could be tied into the grouping options. With it being a group thing you could make it where we get a lot harder recipes, Say (this will make the raiders mad) Master spells and fabled items. You could even come up with crafting raids.

With as many people that craft, and the only point for the MMO makers (other than money) is to keep us in the MMO’s far as long as they can. This would bring in another way to add to the time sink of MMO’s.

Alik Steel

May 25, 2009 Posted by Alik Steel | EverQuest II | | 2 Comments